McDonald, who rose to prominence by creating the much-needed Bloodborne 60fps mod, notes that the PS5 ray-tracing patch is larger, coming in at 5GB, while the PC update is merely 200MB in size. There are no ray-traced reflections either and most visible changes are only seen outdoors, eliminating glowy edges on nearby rocks. While Elden Ring's settings menu does include a ray-tracing toggle, there are no options for Nvidia DLSS or AMD's upscaling options to ensure better framerates when playing on high-fidelity graphics settings. The feature is now live on PC, PS5, and Xbox Series S/X, with renowned Dark Souls modder Lance McDonald affirming that it's unfortunately limited to ray-traced shadows and ambient occlusion. If you don’t mind experiencing the odd dip in frames in order to experience more impressive visuals then you might prefer playing the game on Sony's latest hardware.Elden Ring has finally received its long-promised ray-tracing update, courtesy of patch 1.09. In other areas of the game, and as FromSoftware releases new patches, you could find that the PS5 version once again becomes the preferred option for Sony players.Īdditionally, this downgrade means that other aspects of your experience won’t be as good as they would be if you played the true PS5 version of Elden Ring.Īccording to user th1nk on ResetEra those playing the PS4 version will experience less vegetation populating the environment, reduced quality of shadows and ambient occlusion effects, slightly longer load times, and a lower resolution picture. With both options available in your PS5 library, you should be able to optionally download the last-gen version to experience smoother frame rates.īut, before you go and downgrade Elden Ring on your PS5, you might want to consider a few things first.įor one, this test is based on one person’s experience with certain sections of the current version of the game.
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